Strategies in integrating gamification into the teaching–learning process to enhance engagement and its challenges

Authors

  • Joan Magbaleta DepEd

DOI:

https://doi.org/10.62025/dwijmh.v4i4.209

Keywords:

Gamification, Game-based learning, Adaptive learning, Pedagogical framework, Critical thinking

Abstract

This study aimed to explore the integration of gamification and game-based learning in elementary education, focusing on its effectiveness and the challenges faced by teachers. Drawing on the experiences of 11 educators from Hilario Valdez Memorial Elementary School in Batac, Ilocos Norte, the research employs a phenomenological design to uncover strategies that enhance student engagement, motivation, and critical thinking. Findings reveal that both digital and non-digital game formats—such as Kahoot, Quizziz, and collaborative offline games—significantly improve classroom participation and learning retention. However, teachers also encountered barriers and challenges including technical limitations, classroom management issues, and the absence of clear pedagogical frameworks. The study underscores the importance of aligning gamified activities with learning competencies, promoting inclusivity, and leveraging technology for feedback and assessment. Ultimately, it advocates for policy support, teacher training, and culturally responsive gamification practices to enrich the Philippine education system.

 

Additional Files

Published

2025-12-15

How to Cite

Magbaleta, J. (2025). Strategies in integrating gamification into the teaching–learning process to enhance engagement and its challenges. Divine Word International Journal of Management and Humanities (DWIJMH) (ISSN: 2980-4817), 4(4), 2242–2258. https://doi.org/10.62025/dwijmh.v4i4.209